JAKE DELAMARE - 3D GENERALIST
BOOK 2D: pdf
BOOK 3D: pdf
2008-2013: Graduated Supinfocom Valenciennes (France), a computer graphics school with campuses in Valenciennes, Arles (France) and Pune (India).
• Two years of preparatory course (graphic design and applied arts, perspective, film analysis, video, color, 2D animation, art history, communication, English);
• Three years of specialization in computer graphics (3D software, screenplay, storyboards, animation, compositing, 3D production, sound, editing).
2008: Graduated high school - Literature and arts major
MARCH - JULY 2017: Props/background texture artist at “JE SUIS BIEN CONTENT” on“Roger”.
2014-2017: Co-director of “Buttshark”, a collective of two graduates from Supinfocom to make 3D short movies. Worked on the pre-production (including storyboard, character design and 2D animatic) rigging, props modeling, textures, lighting and rendering.
2016: Ludum Dare. Un mini-jeu réalisé en trois jours pour le game jam Ludum Dare 36 en collaboration avec Stending(programmation) et Pierre Vanier (musique).
2013: Directed “TSUME” and “TRAIN JAM” at Supinfocom. Worked on the texturing and
preproduction of Tsume, and directed “TRAIN JAM” alone.
JULY-AUGUST 2012: Internship at AOKI Studio Tokyo Japan http://www.aokistudio.co.jp/
Worked on the 3D of a Pachinko; modeling, animation and a simple rigging.
2012: Directed short film “J’me voyais déjà” at Supinfocom, first individual 3D project.
JUNE-AUGUST 2011: Internship at Nanyang Polytechnic, Singapore. http://www.nyp.edu.sg/
Worked on “First Drop” (Won the “Best film award“ at the CROWBAR AWARDS 2012), worked on the
preproduction, modeling (realistic) and texturing (realistic).
SOFTWARES - Autodesk Maya / Autodesk Max /Adobe Photoshop, llustrator / After Effects / MARI / REAPER / NUKE
LANGUAGES - French (native speaker) / English (fluent) / Japanese (Basic)
OTHER SKILLS - Drawing, photography, creating stories (for both comics and 3D shorts), video games, webdesign.